FILIPPO FAVARO — PRODUCT DESIGNER FOR INDUSTRY · VENICE, IT

Designing products people trust with their work.

Eight years designing interfaces for CNC machines, production lines, and the people who run them — where a confusing screen means a stopped line, and design stops being decoration. I help machinery, IoT, and software teams get it right: UX audits, HMI design, design systems. And I build what I design.

4 260 MM FIG. 0 — CNC MACHINING CENTER, FRONT ELEVATION
Program
O4260
Tool
T03 · Ø12 END MILL
Spindle
18 000 RPM
Feed
3 200 MM/MIN
8+ Years in industrial UX
40+ Countries deployed
4 Sectors: Machinery · IoT · Automotive · SaaS
Available For consulting

Selected Work

Four projects. Real constraints, real users, real stakes — from a platform running in 40+ countries to a live concept built end-to-end.

01 PRODUCT DESIGN + FRONT-END — SELF-INITIATED CONCEPT · ● LIVE 2026

Strato

A monitoring-and-control platform for a CNC machining plant, designed and built end-to-end — and live. One system, three users: the operator at the machine, the manager over the floor, and the service team behind both.

Industry
CNC Machining · Industrial IoT
Year
2026
Role
Design + Front-End · solo, end-to-end
Scale
3 ROLES · 14-MACHINE FLEET
Read case study
Strato operator view — Averla M400 milling machine drawn as an electrical schematic, stopped on a filter-pump battery alarm, with the guided intervention as the single primary action
02 PLATFORM + MOBILE — SCM GROUP 2023–2025

Maestro Connect

Rebuilt SCM Group’s industrial IoT platform from a wall of raw numbers into a tool woodworking professionals actually run their shops with — then put it in their pocket. Deployed across 40+ countries.

Industry
Industrial Automation · IoT
Year
2023–2025
Role
Design Team Lead · sole designer on mobile
Scale
40+ countries
Read case study
Fleet-monitoring dashboard drawn as a schematic — four status tiles across the top, a machine list with shift timelines on the left, and a notification feed on the right. One timeline segment is marked as an alarm. MAESTRO CONNECT / FLEET SHT 1/2 NOTIFICATIONS IN PRODUCTION READY IN ALARM OFFLINE MACHINE 01 MACHINE 02 MACHINE 03
03 ENTERPRISE WEB APP — BRIDGESTONE 2022

Tescam

Replaced scattered spreadsheets and improvised workflows with a purpose-built tool for Bridgestone’s engineers to run tire-testing procedures, scheduling, data, and approvals.

Industry
Automotive · Manufacturing
Year
2022
Role
UX Designer & Product Owner
Read case study
Test-procedure register drawn as a schematic — a table of procedures with schedule, data, and sign-off columns, above a four-step approval flow ending in an approved state. TESCAM / TEST PROCEDURE REGISTER SHT 1/1 APPROVAL FLOW PROCEDURE SCHEDULE DATA SIGN-OFF DRAFT SCHEDULED EXECUTED APPROVED
04 PROCESS & SYSTEMS DESIGN — IFIN SISTEMI 2022

A development process from nothing

The company had no structured way to move work from request to release. I designed the system they didn’t know they were missing — across three departments and 20+ people.

Year
2022
Role
Process & Systems Design
Scale
3 DEPTS · 20+ PEOPLE
Read case study
Development process flow across three department swimlanes — commercial, development, and QA and release — moving work left to right from request to release. DEPT 01 / COMMERCIAL DEPT 02 / DEVELOPMENT DEPT 03 / QA & RELEASE REQUEST SCOPE & ESTIMATE SPEC BUILD TEST & VERIFY RELEASE

The Designer

Filippo Favaro

Filippo Favaro

PRODUCT DESIGNER — INDUSTRY

ID 8Y-40C ON SHIFT
FIG. 1 — OPERATOR ID · THE DESIGNER · DRAG IT

I design interfaces for work that matters.

I’ve spent eight years in industrial settings — places where a confusing screen isn’t an annoyance, it’s a stopped production line. Someone misreads a value, a workflow stalls, a decision gets delayed.

Most of my work is fixing exactly that: taking dense, technical interfaces and making them clear, reliable, and honest about what’s happening underneath. Not through grand redesign visions, but by sitting next to the people who use them — on factory floors, in service departments — until I understand what they actually need.

What I’ve learned: design problems are rarely just design problems. They’re tangled in how teams communicate, how processes evolved, what got inherited and never questioned. I like working in that mess. I’m good at it.

  • 01Industrial UX & HMI Design
  • 02Design Systems
  • 03Product Ownership
  • 04User Research
  • 05Process & Systems Design
  • 06Design Team Leadership
  • 07Frontend-Aware Design (Figma → Code)
  • 08AI-Assisted Workflows

Operation Sheet

Every engagement runs the same operations. The process is part of the solution.

OP 10

Listen & Understand

Before I suggest anything, I learn the environment, the people, and the state of the art. Research before assumptions.

OP 20

Frame the Real Problem

The stated issue is rarely the actual problem. I find the root — in the workflow, or a decision made two years ago and never revisited.

OP 30

Design & Advocate

Iterations tested with real people. I advocate for the user in every review, including when it’s uncomfortable. The screen comes last.

OP 40

Deliver & Stay

I don’t disappear after handoff. Production-ready specs, documentation, and presence during development to catch what drawings miss.

Side Projects

Built end-to-end when the only brief is my own curiosity.

Virers sculptural lighting render

Virers — Sculptural Light

PRODUCT DESIGN · CONCEPT TO RENDER

SEC 06 / CONTACT

Got a problem worth solving properly?

I work best with teams who understand that design goes deeper than the surface. Tell me what you’re working on — I reply within 48 hours.

Prefer email?

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